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Unity Setup

Unity is the game engine that powers Unturned™. To build mods that the game can load, you compile your custom assets inside the same engine version that Smartly Dressed Games uses to build Unturned itself. This section of the 57 Studios™ Modding Knowledge Base walks through the entire Unity environment setup from the very first download to the moment you are ready to build your first asset bundle.

The Unity Setup section is the second major stage of the modding pipeline. By the end of these five articles, you will have a working Unity installation, an initialized project, the Unturned project package imported, and the Master Bundle Tool visible in your Unity menu bar.

Reading order

Read these articles in sequence. Each article assumes the previous article has been completed.

Articles in this section

  1. How to Install Unity Hub — Download and install the launcher that manages every Unity Editor version on your computer.
  2. How to Install Unity Editor — Install the specific Unity Editor version required by Unturned, including the build-support modules.
  3. How to Create a New Unity Project — Create a fresh project using the correct render pipeline template.
  4. How to Import the Unturned Project Package — Bring the official Unturned authoring assets into your project.
  5. How to Find the Master Bundle Tool — Locate the menu entry that compiles your assets into a distributable bundle.

After this section, continue to the Blender Setup section to install the 3D modeling software you will use to author custom meshes.