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Server Configuration ​

Everything needed to run, configure, and extend an Unturned™ dedicated server — from console commands and startup config files through Workshop content loading, plugin frameworks, NPC quest authoring, and weapon animation hooks.

Articles in this section ​

ArticleWhat it covers
Server Commands ReferenceEvery console command — give, teleport, kick, ban, admin, RCON — with syntax, permission tier, and workflow examples.
Server Config FilesFull field reference for Commands.dat, Players.dat, and Config.json with annotated walkthroughs.
Workshop Content on Dedicated ServersWorkshop_Download_ID directive, autodownload behavior, WorkshopDownloadConfig.json, client-side sync.
RocketMod and OpenMod Plugin BasicsPlugin lifecycle, event subscription, permission system, NuGet structure, hello-world walkthrough.
Custom NPCs, Dialogues, and QuestsEnd-to-end NPC + dialogue tree + quest + vendor .dat authoring with flag persistence.
Animation Events for WeaponsReserved event names, Animator window placement, fire-to-projectile sequence, common pitfalls.
  • Self-Hosting — Linux/Windows server installation, SteamCMD, panel setup.
  • Items — Mod authoring that pairs with server-side configuration.
  • Troubleshooting — Diagnosing common server and mod errors.