Server Configuration
Everything needed to run, configure, and extend an Unturned™ dedicated server — from console commands and startup config files through Workshop content loading, plugin frameworks, NPC quest authoring, and weapon animation hooks.
Articles in this section
| Article | What it covers |
|---|---|
| Server Commands Reference | Every console command — give, teleport, kick, ban, admin, RCON — with syntax, permission tier, and workflow examples. |
| Server Config Files | Full field reference for Commands.dat, Players.dat, and Config.json with annotated walkthroughs. |
| Workshop Content on Dedicated Servers | Workshop_Download_ID directive, autodownload behavior, WorkshopDownloadConfig.json, client-side sync. |
| RocketMod and OpenMod Plugin Basics | Plugin lifecycle, event subscription, permission system, NuGet structure, hello-world walkthrough. |
| Custom NPCs, Dialogues, and Quests | End-to-end NPC + dialogue tree + quest + vendor .dat authoring with flag persistence. |
| Animation Events for Weapons | Reserved event names, Animator window placement, fire-to-projectile sequence, common pitfalls. |
Related sections
- Self-Hosting — Linux/Windows server installation, SteamCMD, panel setup.
- Items — Mod authoring that pairs with server-side configuration.
- Troubleshooting — Diagnosing common server and mod errors.
